In 2017, I set out to remake a simple game to let me focus entirely on juice experiments.

Looking back, it could’ve been wilder, more overloaded with juice effects. But it still feels satisfying, and I caught myself hammering the space bar like an idiot just to chain runs, so I’d say that works 🥳

I especially love how the music speeds up, and the way it snaps back to normal when you die.

Too bad the animated background synced to music doesn’t work in the WebGL build 🤷‍♂️


Published 7 hours ago
StatusReleased
PlatformsHTML5
AuthorLombardiDelavega
GenrePlatformer
Made withUnity

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